April 23rd 2020
Don't Make Me Think is a must read for not just web designers but for anyone using the internet so that you can appreciate the work that goes into making an aesthetically as well as easily usable website. This book is a guide to designing good websites that are seamless and easy to use. The book itself is an easy, short read with funny cartoon graphics throughout the chapters. Steve Krug first published this book in 2000 and with small revision it still remains as relevant today.
Having read and studied a little web development (with only a small focus on design) in college, I was aware of some of the ideas Krug talks about. However, there are several ideas in the book that were insightful and new to me.
Scanning, Satisficing and Muddling
This is something I do on a regular basis but haven’t even noticed until now. As soon as I think a link is what will take me to the desired page, I click on it. Hence, it is crucial to make the buttons and links obvious as to where it will take you.
I love tech gadgets and I make it a point to buy them if I can. Just like most things, these gadgets always come with an instruction guide which I don’t remember ever reading. I would rather watch youtube videos on how to use it then to read an instruction and I am sure I am not an exception.
With just these three ideas, it has made me think of my website and any future web design differently. After reading this, I have decided to cut my description of different categories on my homepage short. So the next time you visit my page, the descriptions will be much shorter if not all deleted.
These three ideas have been ingrained deep in me after reading this book. I have never thought of these three ideas throughout all the websites I have built.
Although Krug doesn’t mention it, I think the aesthetics of the design also falls under this. I can’t remember it off the top of my head but sometimes I find websites where the background of the webpages are incredibly new and innovative and a delight for the eyes.
In terms of mobile apps and design, learnability is key to having your users not only return but choose you over other similar products. Humans are not fond of changes. If a user learns to navigate your app easily, it will deter them from turning to another product and having to learn everything from fresh.
You know the old saying when you do good you are rarely noticed but the minute you do something bad, everyone knows? Well, web designs are the same as well. When a website is well thought out and designed, you rarely ever think about the design. On the contrary, you notice all the flaws and usability issues immediately when website’s are poorly designed.
COMING SOON